PHB3-style Ability Score Mods for Older Races
by Asmor on Jun.21, 2010, under House Rules
One of the cool things about the Player’s Handbook 3 for 4th edition is that all of the new races have one static ability score modifier, and a choice between two for their second bonus. Unfortunately, the older races don’t have this luxury, and one would hope Wizards of the Coast might go and retrofit them, but it’s simple enough to do on your own.
Here are my suggestions.
Player’s Handbook
- Dragonborn: +2 Strength, +2 Charisma or +2 Constitution
- Dwarf: +2 Constitution, +2 Strength or +2 Wisdom
- Eladrin: +2 Intelligence, +2 Dexterity or +2 Charisma
- Elf: +2 Dexterity, +2 Intelligence or +2 Wisdom
- Half-Elf: +2 Charisma, +2 Constitution or +2 Dexterity
- Halfling: +2 Dexterity, +2 Charisma or +2 Wisdom
- Human: +2 to any ability.
- Tiefling: +2 Intelligence, +2 Charisma or +2 Dexterity
Player’s Handbook 2
- Deva: +2 Wisdom, +2 Intelligence or +2 Charisma
- Gnome: +2 Intelligence, +2 Charisma or +2 Dexterity
- Goliath: +2 Strength, +2 Constitution or +2 Wisdom
- Half-Orc: +2 Strength , +2 Constitution or +2 Dexterity
- Longtooth Shifter: +2 Strength, +2 Constitution or +2 Wisdom
- Razorclaw Shifter: +2 Dexterity, +2 Constitution or +2 Wisdom
Dragon
- Gnoll: +2 Dexterity, +2 Constitution or +2 Charisma
- Revenant: +2 Constitution, +2 Dexterity or +2 Wisdom
- Shadar-Kai: +2 Dexterity, +2 Intelligence or +2 Constitution
Forgotten Realms
- Drow: +2 Dexterity, +2 Charisma or +2 Intelligence
- Genasi: +2 Intelligence, +2 Dexterity or +2 Strength
Eberron
- Changeling: +2 Charisma, +2 Dexterity or +2 Intelligence
- Kalashtar: +2 Charisma, +2 Wisdom or +2 Intelligence
- Warforged: +2 Strength, +2 Constitution or +2 Dexterity
Manual of the Planes
- Bladeling: +2 Dexterity, +2 Wisdom or +2 Constitution
Monster Manual
- Bugbear: +2 Strength, +2 Consitution or +2 Dexterity
- Githyanki: +2 Constitution, +2 Intelligence or +2 Wisdom
- Goblin: +2 Dexterity, +2 Constitution or +2 Charisma
- Hobgoblin: +2 Constitution, +2 Charisma or +2 Dexterity
- Kobold: +2 Dexterity, +2 Constitution or +2 Wisdom
- Orc: +2 Constitution, +2 Strength or +2 Wisdom
Monster Manual 2
- Bullywug: +2 Constitution, +2 Dexterity or +2 Wisdom
- Duegar: +2 Wisdom, +2 Constitution or +2 Intelligence
- Kenku: +2 Dexterity, +2 Intelligence or +2 Charisma

June 21st, 2010 on 1:24 am
Half-elves had CON before.
June 21st, 2010 on 1:20 pm
Did you intentionally change the ability adjustments for Half-Elf? They should be +2 Charisma, +2 Constitution or something else, right?
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June 28th, 2010 on 7:55 am
Sorry for the delay in responding, some things on this blog seem to be misconfigured and I just now saw your comments.
Yeah, the half-elves are a screw up on my part. Will fix it.