Asmor's Geek Blog

PHB3-style Ability Score Mods for Older Races

by on Jun.21, 2010, under House Rules

One of the cool things about the Player’s Handbook 3 for 4th edition is that all of the new races have one static ability score modifier, and a choice between two for their second bonus. Unfortunately, the older races don’t have this luxury, and one would hope Wizards of the Coast might go and retrofit them, but it’s simple enough to do on your own.

Here are my suggestions.

Player’s Handbook

  • Dragonborn: +2 Strength, +2 Charisma or +2 Constitution
  • Dwarf: +2 Constitution, +2 Strength or +2 Wisdom
  • Eladrin: +2 Intelligence, +2 Dexterity or +2 Charisma
  • Elf: +2 Dexterity, +2 Intelligence or +2 Wisdom
  • Half-Elf: +2 Charisma, +2 Constitution or +2 Dexterity
  • Halfling: +2 Dexterity, +2 Charisma or +2 Wisdom
  • Human: +2 to any ability.
  • Tiefling: +2 Intelligence, +2 Charisma or +2 Dexterity

Player’s Handbook 2

  • Deva: +2 Wisdom, +2 Intelligence or +2 Charisma
  • Gnome: +2 Intelligence, +2 Charisma or +2 Dexterity
  • Goliath: +2 Strength, +2 Constitution or +2 Wisdom
  • Half-Orc: +2 Strength , +2 Constitution or +2 Dexterity
  • Longtooth Shifter: +2 Strength, +2 Constitution or +2 Wisdom
  • Razorclaw Shifter: +2 Dexterity, +2 Constitution or +2 Wisdom

Dragon

  • Gnoll: +2 Dexterity, +2 Constitution or +2 Charisma
  • Revenant: +2 Constitution, +2 Dexterity or +2 Wisdom
  • Shadar-Kai: +2 Dexterity, +2 Intelligence or +2 Constitution

Forgotten Realms

  • Drow: +2 Dexterity, +2 Charisma or +2 Intelligence
  • Genasi: +2 Intelligence, +2 Dexterity or +2 Strength

Eberron

  • Changeling: +2 Charisma, +2 Dexterity or +2 Intelligence
  • Kalashtar: +2 Charisma, +2 Wisdom or +2 Intelligence
  • Warforged: +2 Strength, +2 Constitution or +2 Dexterity

Manual of the Planes

  • Bladeling: +2 Dexterity, +2 Wisdom or +2 Constitution

Monster Manual

  • Bugbear: +2 Strength, +2 Consitution or +2 Dexterity
  • Githyanki: +2 Constitution, +2 Intelligence or +2 Wisdom
  • Goblin: +2 Dexterity, +2 Constitution or +2 Charisma
  • Hobgoblin: +2 Constitution, +2 Charisma or +2 Dexterity
  • Kobold: +2 Dexterity, +2 Constitution or +2 Wisdom
  • Orc: +2 Constitution, +2 Strength or +2 Wisdom

Monster Manual 2

  • Bullywug: +2 Constitution, +2 Dexterity or +2 Wisdom
  • Duegar: +2 Wisdom, +2 Constitution or +2 Intelligence
  • Kenku: +2 Dexterity, +2 Intelligence or +2 Charisma
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3 comments for this entry:
  1. TreacleMiner

    Half-elves had CON before.

  2. Jason Dawson

    Did you intentionally change the ability adjustments for Half-Elf? They should be +2 Charisma, +2 Constitution or something else, right?
    Jason Dawson´s last blog ..Video History of Brittanis, Part I My ComLuv Profile

  3. Asmor

    Sorry for the delay in responding, some things on this blog seem to be misconfigured and I just now saw your comments.

    Yeah, the half-elves are a screw up on my part. Will fix it.

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